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000189_amos-request@svcs1.digex.net_Mon Dec 22 21:09:26 1997.msg
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>From amos-request@svcs1.digex.net Mon Dec 22 21:09:26 1997
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From: Mush <mushypd@redrose.net>
Reply-To: mushypd@redrose.net
To: amos-list@access.digex.net
Date: Mon, 22 Dec 1997 17:09:18 +0500
Message-ID: <yam7295.942.4212368@mail.redrose.net>
In-Reply-To: <yam7295.2238.137312680@vip.cybercity.dk>
X-Mailer: YAM 1.3.4 [020] - Amiga Mailer by Marcel Beck
Organization: Mushroom PD - AMOS Public Domain Library
Subject: Re: zelda-style
MIME-Version: 1.0
Content-Type: text/plain
Status: O
X-Status:
It was on the night of 22-Dec-97, when no creatures were stirring, and all was
silent. Suddenly, Rune jumped out from behind a rock and wouldnt stop shouting
about "zelda-style" until I was forced to knock them out:
-> I'm doing a zelda/action style game and currently need some graphics, sound
-> and music. It must be in the Zelda/Nintendo style which means chipmusic and
-> cute gfx. Please reply if you're interested.
I start6ed work on a zelda game eons ago, bit it didnt run too quickly as I
was using lame routines. I can send you my tile sets if you want them, its
about 150 tile pieces I was using to construct buildings, grass, and other
pieces in the tile manner in the gameboy version.
Andrew "Mushroom" Kellett
--
Email: Andy Kellett <mushypd@redrose.net> Team *AMOS* + IAPA Team *AMIGA*
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